Telemedicine: A New Perspective in the Treatment of Internet Gaming Disorder Among Adolescents_ Crimson Publishers
Telemedicine: A New Perspective in the Treatment of Internet Gaming
Disorder Among Adolescents by Georgekutty Kuriala Kochuchakkalackal* in Crimson
publishers: Digital
Health
The internet era brings an enormous opportunity to
contribute in the universal goal of providing quality clinical and health care
especially addressing emerging issues that significantly affect the mental
health of adolescents brought about by modern technology. What used to be
unimaginable is made possible by the integration of advancement in information technology,
electronic communications technology, telecommunications, computers and mobile technology with the field
of medicine giving rise to the inception of the field of telemedicine as early
as the 1960s using radio and telephone [1]. Presently, with the emergence of
new health conditions needing immediate diagnosis and treatment, the internet
facility plays an important role in communication and in providing these
services to patient’s real time. The World Health Organization (WHO) has
recently recognized gaming disorder as a mental health condition as it
continues to affect adolescents in increasing number of countries.
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